The style of planning Role-playing activities( Structured /spontaneous) & the level of engagement in Its performance(Partial /full) In flipped classroom environment & Its effect on developing achievement, Self-organized learning & attitude Towards participation Through the web For Instructional technology students

Document Type : Original Article

Author

Helwan University- Faculty of Education -Instructional Technology Dep-

Abstract

The current research aims at measuring the effect of interaction between the style of planning Role-playing activities (Structured/spontaneous) & the level of engagement in Its performance(Partial/full) In flipped classroom environment in developing achievement, The ability to organized the Self& the attitude Towards Role-playing activities Through the web For Instructional technology students. The research applied on instructional technology students in the 2018/2019 second term. An experimental method is used. The research tools are the achievement test, Self-organized learning scale & attitude Towards Role-playing activities scale. This is for achieving the research objectives and results which reached to., there is A difference between Student's Grade in After measurement For the achievement test, Self-organized learning scale & attitude Towards participation Through the web-scale In the favour of the groups studies byThe style of Spontaneous Roleplaying.It also reached to that there is no Statical difference at the level of ≤ (0.05) Between the average StudentsIn After meaurmentFor achievement test, Self-organized learning scale&attitude Towards participation Through the web-scale As a result to the level of engagement In role-playing(Partial/full) In flipped classroom environment. It also results in There are Statical difference at the level of >00.05between average of instructional technology students In After measurement For achievement test, Self-organized learning scale & attitude Towards participation Through the web As a result to the interaction between Style of planning Role-playing activities (Structured /spontaneous) And the engagement level of performance(Partial/full) In flipped classroom environment in the favor spontaneous of Style of planning Role-playing activities.

Keywords

Main Subjects